The Betrayer is a game that nails the basics of game mechanics and drops you into a very stylized world that is unique and different, but lacks any real variety at its’ core. Sometimes a game t...Read more
The Betrayer is a game that nails the basics of game mechanics and drops you into a very stylized world that is unique and different, but lacks any real variety at its’ core.
Sometimes a game that is surrounded by mystery is a great thing. Not knowing what is going on can be a great way to emerge a payer into a world they don’t quite understand, and learning what secrets lay beneath the surface is a fun adventure. The Betrayer takes this philosophy and combines it with an open world that tries to engage the player in a quest that will unfold in front of them, but in the end fall short of a fill realized adventure.
The creative minds behind the original F.E.A.R. have since left the F.E.A.R. franchise, but that didn’t stop them from trying to create another adventure that is surrounded by mystery. The Betrayer literally drops the player in a world they know nothing about, and wants them to simply explore the world to uncover the mystery behind it. On paper it all sounds like a fantastic idea coming from the team that somehow combined shooting with a thrilling mystery that kept players engaged for hours, but The Betrayer feels incomplete in many different ways.
A lot of big games have hit in the month of March, and the 4LOG crew is here to give their impressions. Listen for their thoughts on Titanfall, Infamous: Second Son, The Betrayer, and Diablo 3: Reaper of Souls.
Believe it or not, it is already time to start the hype train for E3 2014. Microsoft has already been talking about their presentation, and the 4LOG crew gives their take on what all 3 of the big companies need to do this year.
Titanfall is one of the most enjoyable shooters in a long time, but don’t expect it to redefine shooters.
Prepare for Titanfall. Those words have been uttered by many since Titanfall made its debut at E3 2013, and since then the hype train has been very high. A lot of people are calling and are expecting Respawn Entertainment to redefine the FPS genre. By now you probably already know what Titanfall is. Some people call it Call of Duty with mechs, and other say it just another over hyped shooter, but I can with certainty that Titanfall is so much more than just another shooter for FPS fans to pick up and play. Titanfall at its’ core is a FPS and shares a lot of mechanics that are similar to games like Call of Duty, but if you try playing Titanfall like other shooters you will not find success.
So what makes Titanfall different? Just looking at the game play might make someone think that it is the mechs that obviously make the big difference, but believe it or not the mechs are only half of the story. The secret to Titanfall is balance, and Respawn has made sure that everything feels balanced. From the weapons and pilot abilities to the mechs with their giant weapons and unique abilities, nothing ever feels overpowered and cumbersome. Every minute detail that involves actually playing Titanfall has been fine tuned to a point that is near flawless.
The Wii U has some glaring issues, but is by no means a failure yet.
Ever since Nintendo announced that the company would be lowering their sales forecast of the Wii U and 3DS, a lot of gamers around the net have been claiming Nintendo is “doomed” and are trying to say that Nintendo is doing awful as a company. I have read some of the most ridiculous claims such as, Nintendo needs to scrap the Wii U and release a new console, all the way to Nintendo needs to go third party. These suggestions make little sense and obviously come from people that truly don’t understand how the gaming industry works. If you think Nintendo is bleeding money or is in anyway hurting for cash, you are dead wrong.
This is a topic that really makes me question if gamers have any idea how the gaming industry works. It seems to be a trend lately that console sales numbers determine if a game console is successful, and while that number is important, it is only a fraction of the final result if a console is considered successful.
Let’s start off with the big reason people are saying Nintendo is doomed, the Wii U sales. The Wii U is not performing well at all, and in numerous ways is a failing product, but there is a huge difference between a failing product and a product being called a flat out failure. The Wii U has had a rough time, there is no denying that. Even Nintendo has admitted that the system has not performed anywhere close to their forecasts, but that doesn’t mean that the Wii U can’t become a product that people want to have in their homes.
This weeks podcast features the return of Kevin from the Paranerds.
Games Covered: South Park: The Stick of Truth, Diablo 3, (patch 2.0.1) Project X Zone, Devil May Cry HD, Sonic Advanced.
Watchdogs is finally coming on May 27th to everything but the Wii U version. Ubisoft delayed the Wii U version to ensure that the gamepad will be used properly.
Sony Santa Monica Studios lays off 50 people, and cancels their new IP.
Stephen Elop takes over as the head of the Xbox Division.
Direct X 12 to be debuted by Microsoft at GDC 2014.
Tumblestone is the next addicting title from creator of The Bridge, Ty Talor.
The creator of the award winning title The Bridge, Ty Taylor, is bringing his next title Tumblestone to Steam this fall. Tumblestone is a very different title compared to The Bridge, which focused on rotating the world to solve puzzles. This time around, Taylor is going for a casual arcade experience with addicting gameplay focused on competitive multiplayer battles. At first glance of the screenshots, it may just look like another match 3 stack em style puzzle title, but that is not the vision the creators have in mind. Tumblestone looks to be a game that will have friends yelling at each other over close battles that will go down to the last second, while throwing blocks to their right causing panic sweaty palms Check out the trailer to see the game in action.