This month’s episode of For the Love of Gaming Podcast is filled with a lot of games. Basher and Cory talk about Far Cry 4, Halo: The Master Chief Collection, Sonic Boom: Rise of Lyric, Assassi...Read more
This month’s episode of For the Love of Gaming Podcast is filled with a lot of games. Basher and Cory talk about Far Cry 4, Halo: The Master Chief Collection, Sonic Boom: Rise of Lyric, Assassins Creed Unity, Civilization: Beyond Earth, Call of Duty: Advanced Warfare, and Sunset Overdrive.
A lot of games were released this year that had a ton of launch issues. Assassins Creed: Unity, Driveclub, and Halo: The Master Chief Collection all had launch issues, and the 4LOG crew gives their opinion on why this is happening., and what can be done to try and fix it.
Tony Hawk is getting a new game in some form for the Xbox One and PS4 in 2015. The 4LOG crew asks themselves what they would like to see in a new Tony Hawk title in the next generation.
Finally, The Game Awards have been announced, and will be taking place December 5th. The 4LOG crew talks about the nominees for Game of the Year, and discuses what games should or shouldn’t be in the running.
Call of Duty: Advanced Warfare doesn’t completely reinvent the franchise, but the new Exo Suit and updated engine breathe some fresh air into the series after a few missteps over the past few years.
It’s November, and that means its Call of Duty time. To say Call of Duty: Ghosts was a train wreck might be a little harsh, but that’s pretty much how I felt after playing it on PC last year. The PC version was not a good port, and the while the console version ran much better, the overall game didn’t fare any better. Now Activision is taking the franchise to the future with Call of Duty: Advanced Warfare
With Call of Duty now being on a three year dev cycle, the quality of the product should improve, and hopefully the years where the franchise falls short in so many aspects should cease to exist. Sledgehammer games are taking a crack this year with Call of Duty: Advanced Warfare. Not only are they looking to bring the franchise back from a disappointing year, they are also looking to bring the franchise into the current generation by moving time forward.
As always there are two main portions of Cal lf Duty, the campaign and the multiplayer. I am one of those small few that actually look forward to the Call of Duty campaign every year. Simply because they usually are not too long, and offer a nice little story mixed with enough action to scratch that giant explosions craving we all get from time to time.
So you might of heard that the newest iteration of Call of Duty is out in the form of a game titled Call of Duty: Advanced Warfare. Not only does this game promise to being new things to the franchise, a lot of gamers are hoping it revitalizes the series after Call of Duty: Ghosts left a sour taste in their mouths.
I picked up my copy yesterday, and have been playing it far too much since the disc was inserted into my Xbox One. I absolutely loved the campaign and pretty much played it 7 hours straight. I am really enjoying the new moving mechanics that include the double jumping and dashing mechanics. Its’ a small change that really changes how fast and fluid the game play feels. After I finished the Campaign, I hopped into multiplayer and immediately found out that I hadn’t seen anything in terms of speed yet.
The age where every game wanted to be Call of Duty, thankfully appears to be over.
Earlier on this weeks 4 The Love of Gaming Podcast, we had some discussions about Call of Duty. Personally, I am looking forward to giving Advanced Warfare a go, and immediately I was scolded by my fellow podcasters. I get it, Call of Duty is a copy paste shooter in a lot of ways, but when Call of Duty gets it right, it really gets it right.
Call of Duty has always been a game that gets a few different reactions from gamers. You have a few that still pick up the latest version and just see what it has to offer from the new campaign to the changes to multiplayer. Then you have the other side which is when the mention of anything Call of Duty, they immediately want to call it a piece of junk copy and paste shooter.
Killer Instinct Season 2 bring a lot of changes as new developer Iron Galaxy takes over development. While the User Interface feels a little weird, the new characters and balancing feel like meaningful changes.
Killer Instinct, believe it or not, was one of the reasons I decided to pick up an Xbox One at launch. What Double Helix accomplished with the first seasons of Killer instinct was quite remarkable for the price of $20. A lot of people wrote the game off before it even shipped due to the amount of characters, but the steady flow of content and adjustments that were being made to the game kept tit fresh and exciting. Now Killer Instinct Season 2 has started, and not only has Iron Galaxy taken over development since Double Helix was purchased, but a lot has been changed to the core mechanics of Killer instinct.
The first thing that jumps out is the visual overhaul to the UI. Iron Galaxy said that when they took over the project that the UI was an area that they really wanted to focus on and improve. The changes are drastic, and at first glance I was not a fan at all. The thing about Season 1 was that it felt very Killer Instinct, and everything down to the menus and character select screen felt like a modern version of the classics that hit arcade and SNES. After playing with it for a few days, I am still torn on some things.
This episode features some of the biggest titles of 2014.
Super Smash Bros on 3DS finally released, and everything is great except the online play.
Alien Isolation and Evil Within both look to bring some new things to survival horror. Alien does a lot right, Evil Within does a lot wrong.
Cory played way too much of Forza Horizon 2, and talks about all of the great aspects that are old and new to the series.
Killer Instinct Season 2 has started on Xbox One, and Cory has spent a lot of time with the new balancing and characters added.
The whole 4LOG crew played Middle Earth: Shadow of Mordor, and while they enjoyed it, they aren’t nearly as positive as most players.