The age where every game wanted to be Call of Duty, thankfully appears to be over. Earlier on this weeks 4 The Love of Gaming Podcast, we had some discussions about Call of Duty. Personally, I am loo...Read more
The age where every game wanted to be Call of Duty, thankfully appears to be over.
Earlier on this weeks 4 The Love of Gaming Podcast, we had some discussions about Call of Duty. Personally, I am looking forward to giving Advanced Warfare a go, and immediately I was scolded by my fellow podcasters. I get it, Call of Duty is a copy paste shooter in a lot of ways, but when Call of Duty gets it right, it really gets it right.
Call of Duty has always been a game that gets a few different reactions from gamers. You have a few that still pick up the latest version and just see what it has to offer from the new campaign to the changes to multiplayer. Then you have the other side which is when the mention of anything Call of Duty, they immediately want to call it a piece of junk copy and paste shooter.
Killer Instinct Season 2 bring a lot of changes as new developer Iron Galaxy takes over development. While the User Interface feels a little weird, the new characters and balancing feel like meaningful changes.
Killer Instinct, believe it or not, was one of the reasons I decided to pick up an Xbox One at launch. What Double Helix accomplished with the first seasons of Killer instinct was quite remarkable for the price of $20. A lot of people wrote the game off before it even shipped due to the amount of characters, but the steady flow of content and adjustments that were being made to the game kept tit fresh and exciting. Now Killer Instinct Season 2 has started, and not only has Iron Galaxy taken over development since Double Helix was purchased, but a lot has been changed to the core mechanics of Killer instinct.
The first thing that jumps out is the visual overhaul to the UI. Iron Galaxy said that when they took over the project that the UI was an area that they really wanted to focus on and improve. The changes are drastic, and at first glance I was not a fan at all. The thing about Season 1 was that it felt very Killer Instinct, and everything down to the menus and character select screen felt like a modern version of the classics that hit arcade and SNES. After playing with it for a few days, I am still torn on some things.
This episode features some of the biggest titles of 2014.
Super Smash Bros on 3DS finally released, and everything is great except the online play.
Alien Isolation and Evil Within both look to bring some new things to survival horror. Alien does a lot right, Evil Within does a lot wrong.
Cory played way too much of Forza Horizon 2, and talks about all of the great aspects that are old and new to the series.
Killer Instinct Season 2 has started on Xbox One, and Cory has spent a lot of time with the new balancing and characters added.
The whole 4LOG crew played Middle Earth: Shadow of Mordor, and while they enjoyed it, they aren’t nearly as positive as most players.
Forza Horizon 2 offers stunning visuals and addictive game play that will keep even the most hardcore racing fan busy for days.
When Forza Horizon hit the market about 2 years ago, a lot of people didn’t see the point. Forza has always been about the passion for cars, and the people who play it that want to own the largest virtual garage of the hottest cars and tweak them till their hearts content. Then people actually played it and they realized, myself included, is that Forza Horizon isn’t focused on the love of the car, but the love for driving the car. Forza Horizon 2 is exactly what the fans wanted, more Horizon. Now with over 700 events, packed with over 200 cars and for the first time ever weather and day to night cycles, Forza Horizon 2 is more than enough for the fans of the series.
How can a game be good but also disappointing? Sometimes a game can be so good mechanically or story wise that you forget some of the missteps it took along the way, but sometimes those issues are just too much for some gamers to forgive. This is just a few games that sparked some controversy over the years, and to this day, some people cant decide if they like them or not.
L.A. Noire had some really awesome concepts. The game play consisted of having to interrogate people with clues you found at different crime scenes and reading their facial expressions. The tech behind the facial recognition was scary realistic, and the detective style game play was extremely entertaining. The problem with LA Noire was the story, and the dumb twists it took along the way. About half way through the game, a twist is introduced out of nowhere that made many gamers scratch their heads in disbelief. It felt as if there was a chunk of story that was simply missing or was cut for whatever reason. The conclusion of the story made little sense and the overall message ended up being lost due to the fact the main character didn’t even follow his own principles.
Hyrule Warriors successfully brings Zelda into a new genre that feels like a quality Nintendo Product.
When Hyrule Warriors was announced, I made the bone headed decision to write it off entirely. Combing Zelda with Dynasty Warriors was something that just didn’t register in my brain, and when Nintendo said they were going to branch out more with their core franchises, that trailer wasn’t what I had in mind. Then Hyrule Warriors started making some noise, and the trailers leading up to the release started to make the game actually look like more than just a skin over Dynasty Warriors. Now, after playing it for about 25 hours, I can safely say Hyrule Warriors isn’t just a cheap knock off in any way.
Hyrule Warriors does indeed look and play like Dynasty Warriors on the surface, but there is a remarkable amount of work that went into it that makes it feel like its own distinctive experience. There are 3 main modes player will tackle, and most should and probably will start with the Legend mode. This is essentially the campaign, and takes players through a story crafted for Hyrule Warriors. The story centers around a few new characters mainly being Cia and Lana, both of which have their own reasons for trying to defeat the other with Cia having some master plan to take over Hyrule.