Defense Grid 2 is simply of the best games in the Tower Defense genre.
The original Defense Grid was a title that proved developer Hidden Path Entertainment understands how to make not only a fun but challenging tower defense game that players of all skills levels can pick up and play. The first title had its’ fair share of issues, but it was more than a solid game. Defense Grid 2 looks to correct some of those issues with all new graphics and game play options, and let players once again defend to their heats content.
The first Defense Grid was an indie title on the PC and Xbox 360, and a lot of people might have discovered it with the Games with Gold promotion that gave the game for free to any Xbox Live Gold Subscriber. I had heard of tower defense games before, but never could find one that called out to me. It was always a matter of finding a good balance of difficulty and challenge that just wasn’t ever met by any game that I had tried, but then I played Defense Grid and got hooked for hours on end. Defense Grid just seemed to have the right amount of challenge, but also gave players literally dozens of different ways to play each map to even further customize the game to their play style. While the first game did a lot right, it definitely had a few areas that needed to be fine tuned.
This episode of For the Love of Gaming Podcast features that little game from Bungie that finally hit store shelves, Destiny. The 4LOG crew dicusses everything that they like and disliked from Bungie’s new IP.
Like everyone else in the gaming world, I picked up Bungie’s newest title that promises a vast galaxy of worlds to explore, Destiny.
Let me start by saying, I was not into the Destiny hype. Ever since the reveal where Bungie was promising way more than I thought possible, I was skeptical. Every time Destiny was shown off to the public, I just wasn’t feeling it. It looked like Halo crossed with Borderlands, which wasn’t a bad thing. I just didn’t want another shooter in the mix that wasn’t really doing “new” things.
When the beta hit back in July, I snagged myself a key, and played the beta for about 6 hours, and walked away with the same feelings I did with Destiny before the Beta, it will be good, but I just didn’t care. I decided to give Destiny a go, and picked up my copy for the Xbox One this morning, and have dropped about 8 hours into it. Here is my experience so far.
The Playstation Vita is a great companion device to the Playstation 4, but the price of the machine and memory cards are far too high for a companion device.
Recently the 4LOG crew sat down to do our monthly cast, and Basher talked about how he dusted off his Vita to play some God of War Collection that he purchased in a flash sale. Which started a discussion about the Vita itself, which lead me to do some heavy thinking on why I don’t have a Vita. The conclusion that I came to was that I actually do want a Playstation Vita, but I don’t want to deal with one area that is a giant headache, memory cards.
The Vita is one nice piece of hardware. It has some real power under the hood, and both the OLED and LCD version of the Vita look really nice when you get up close an personal. The new slim version of the Vita also hit stores not too long ago, increasing the battery life slightly, makes it thinner and lighter, and has 1 GB of internal storage. All of those new things are great, and not so great in some cases with downgrading from OLED to LCD, but the big thing that needed and needs to be changed still is present, the proprietary memory card compatibility. In case you don’t know, the Playstation Vita uses a proprietary memory card that is exclusive to the Vita. The proprietary part of the card isn’t the issue, it’s the price of these cards that’s absolutely insane.
The Golf Club is a return to a more traditional golf game. Over the years, the straight up golf simulator has disappeared in a lot of ways, but The Golf Club is one hundred percent simulation and leaves things like aiming lines and assists out of the equation. This is a game about playing golf, pure and simple. If you are a fan of things like progression, character building, and even a crowd to cheer you on after a nice shot, you will be let down.
The Golf Club is not for the faint of heart. It will take time to learn and become good with the mechanics. There isn’t a thing holding your hand in anyway at any time. Even basic things like a tutorial are missing to even show you the basic controls of how to swing your club. At first, this can seem extremely harsh to the player. I found myself shooting double and triple bogeys for the first few hours of the game, and I felt like I was just terrible at the game, especially on the green. This is because I was so used to games like Tiger Woods, and Mario Golf giving me so many ways to predict where the ball would lie, and without those assists, I was terrible at actually learning the mechanics’ of the game.
This gaming drought of 2014 is almost over, but until then we have some new versions of games to play. Diablo 3:Ultimate Evil Edition launched for Xbox One and PS4, and Cory has already dumped a ton of time into the new version, and Chris is having his first Diablo 3 experience.