‘Agent’ was a spy game being developed by BioWare
Eurogamer has reported that in 2009 BioWare was working on a spy RPG game called ‘Agent’, the game was going to be a PS3 exclusive but EA didn’t approve of the game’s concept. Trent Oster had this to say about the concept:
“The concept was to do the other half of GoldenEye, the idea being that James Bond isn’t just a gun that walks around the world and shoots people. He’s a suave manipulator, he’s a talented martial artist, he’s a secret agent. We wanted to cross that 007 with Jason Bourne, where he’s been modified in some way; you’re not sure what, but he’s definitely deadly.
“We really wanted to push the acting side, the digital acting. We really wanted to be very high drama, very intense scenes. I always think of the scene in the second Bourne movie where Jason Bourne’s choking the guy out with a book and he’s right in his face and it’s this very intense moment. That was one of the key things we wanted to carry off.”
Sounds like a solid concept, especially coming from the studio that created the memorable original IP Jade Empire, so why wouldn’t EA try the game and trust BioWare? According to Trent it was because the game “failed to survive the recession.”
Maybe we’ll see ‘Agent’ down the road one day, maybe as a multiplatform game? Only time and EA’s trust in BioWare will tell.