January wasn’t filled with many releases, so the 4LOG crew decided to play catch up with Titanfall 2, and Xenoblade Chronicles.
Chris got everyone addicted to Pokemon Shuffle on mobile. The first mobile game the entire 4LOG crew has played.
Overwatch had some new content, and the 4LOG crew still can’t decide if they love it, or hate it.
The Nintendo Switch has officially been revealed in full capacity. Cory has one pre ordered, find out why the other two don’t. A discussion about how the Switch is being marketed backwards.
Microsoft has canceled Scalebound. What does that mean for their 2017 lineup, as well as Project Scorpio.
2016 has come to an end, which means it is time for the 4LOG crew to look back and decide what their favorite games were for 2016.
Not only were there awesome games in 2016, but there were also some big disapointments, each 4LOG member gives their pick for the game that let them down the most in 2016.
A new category this year is best moment, and there were plenty of neat moments to happen in 2016.
Looking forward to next year, the 4LOG crew picks what game they are looking forward to in 2017.
Thanks for another great year, and we will see you in 2017! Game ON!
A bonus episode for the year 2016.
Like many gamers around the world, I got together with a friend and watched The Video Game Awards 2016 last night. As a gamer since I was 3 years old, The Video Game Awards are something I’ve looked forward to ever since they were a big deal on Spike TV. As I’ve gotten older, there’s something about the Video Game Awards that always felt off, and it’s something that has come up in conversation many times, in many different places, from many different people.The game awards are starting to feel flat-out disrespectful and never actually portray or highlight anything good about the gaming industry.
When the Game Awards moved from Spike TV to the current format of streaming online, a lot of things changed. Geoff Keighley has been trying to make this a big event for 3 to 4 years now and after some major missteps, I thought it was heading in the right direction, that was until I watch last night’s show. For whatever reason last night’s show just put me off from ever watching The Game Awards again.
This isn’t about how amazing games like The Witness and Hitman were missing from the GOTY ballet. This isn’t about how Overwatch shouldn’t of been anywhere near the GOTY list at all, let alone winning the award. This isn’t about how the voting process is completely dumb. This isn’t even about how the show still airs in December before major games like Dead Rising 4 and Final Fantasy 15 are released. (though seriously, why the hell can’t they do it in January? Or even the end of December?) Okay maybe this is a little about those things, but there is a much bigger issue about the Game Awards that would need to be fixed first.
This is about how The Video Game Awards don’t respect and celebrate video games. It’s an award show that doesn’t focus on the awards. It’s a gaming event that cares more about the future then celebrating current accomplishments. It’s a show that has more musical acts by musicians that don’t have any real relevance to the industry instead of highlighting real developers and their accomplishments. All around it’s just a big disappointment .
The end of October and early November became shooter central. Cory and Basher have played all 3 of the big shooters. Battlefield 1, Titanfall 2, and Call of Duty: Infinite Warfare, and they both give their run down on which they think is the best.
Call of Duty: Infinite Warfare takes the franchise to the stars, and while it tries to be ambitious, it falls short of telling a compelling narrative and doesn’t offer the usual multiplayer shake up players are accustomed to.
At one point Infinity Ward changed the shooting game genre on its head with Call of Duty 4: Modern Warfare. It took a game series that was focusing on historic battles and instead shifted its focus to a more modern era that was gritty and more realistic. Infinity Ward is once again looking to change the genre and is taking the Call of Duty franchise from Earth too many different planets and the vast openness of space with Call of Duty: infinite Warfare.
Call of Duty: infinite Warfare is indeed a new type of setting for this franchise, but at the same time it doesn’t stray too far from the formula which results in a game that is pretty familiar but with a new atmosphere and setting. Let’s get this out there first and foremost, Infinite Warfare does not change the landscape of Shooters the way that Modern Warfare did. Modern Warfare created a picture that was not yet seen in video games, and even though the campaign of Infinite Warfare is good, in terms of World building and atmosphere it doesn’t really do anything that is mind-blowing.