Cory Shultz - Editor in Chief

Cory Shultz - Editor in Chief

Cory loves to write and talk about video games. He is the Editor in Chief at For the Love of Gaming, but doesn't really like editing.

For the Love of Gaming Podcast Episode 181: Pokemon: Greenish-Yellow-Purple Edition

4LOG Logo 1024x600 For the Love of Gaming Podcast Episode 181: Pokemon: Greenish Yellow Purple Edition

It’s January, so that means new releases are not much of a thing right now.

Chris finally got around to playing The Witcher 3, and has fallen in love with it.

Cory got sucked into the depths of Hell once again with Diablo 3. He explains why he finally jumped into the seasons mode with season 5.

Chris sat down with Final Fantasy Type-0 HD on Xbox One, and explains what he enjoyed about it.

Guitar Hero Live still has Cory’s attention, even after over 100 hours of playing.

More NX rumors are ciruclating, and are claiming that the NX Portable will release in 2016, while the NX console will release in 2017.

EA makes a really odd comment on why Star Wars Battlefront has no Episode 7 content planned. It really makes no sense.

Mass Effect Andramada, Battlefield 5, and Titanfall 2 might be showing up in 2016.

Bethesda is once again going to have an E3 showcase this year. What will we see? A new IP? Wolfenstein?

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For the Love of Gaming Podcast Episode 180: Top Ten Games of 2015

4LOG Logo 1024x600 For the Love of Gaming Podcast Episode 180: Top Ten Games of 2015

2015 has come to a close, and that means it’s time for the annual For the Love of Gaming Podcast Top Ten show.

As always, each member will give their top ten games of the year. Some of the games included are, Ori and the Blind Forest, Halo 5 Guardians, Splatoon, and Super Mario Maker.

Then each crew talks about their top 3 games they are looking forward to for 2016. Titles such as Gears of War 4, Quantum Break, Ghost Recon: Wildlands, and The Division.

Finally, Each member gives their biggest disappointment for 2015. You might be able to guess a few.

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Waiting4Player2 Episode 11: What You Hate About Censorship

Waiting 4 player 2 logo Waiting4Player2 Episode 11: What You Hate About Censorship

Waiting4Player2 is the new podcast where your comments shape the show. Instead of just listening to their dumb faces, your comments and reactions are the conversation. The best part about being apart of the show is you can win some cool prizes. Each week, the user who has comment of the show will get something good (or ridiculous) to add to their gaming collection.

Intro 39:56
Bethesda games are always broken.
Never get past the introductions and struggle with game commitment.
Tomb Raider, Guitar Hero Live, Halo 5, and Starwars Battelfront. Which game was surprisingly good, a delight, a disappointment, or overall trash.

Your Comments 40:54
Reading your comments on the latest censorship issues starting Xenoblade and Street Fighter.

Top 3 Favorite Games That Didn’t Sell 1:26:35

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Call of Duty: Black Ops 3 Review, Now With Robots

Black Ops 3 logo 1024x576 Call of Duty: Black Ops 3 Review, Now With Robots

Call of Duty: Black Ops 3 has an ambitious campaign that tries to do something new, but the story telling is a little sloppy and confusing. Luckily the multiplayer has enough new to keep long time players shooting robots for hours.

The Call of Duty: Black Ops franchise has been known to mix things for the COD formula, and Black Ops 3 is no exception. Treyarch has goner full sci-fi with its’ campaign, and the multiplayer now has classes with their own unique abilities. Are these new additions a good thing? Or do they make too many changes to the formula and alienate long time players?

The campaign of Call of Duty. Black Oops 3 is by far the most ambitious the series is ever attempted. Story at times goes full sci-fi. And requires you to go back and replay missions and experience things in a new way once you realize everything that has happened. If that sounds confusing that’s because it is. While the story is extremely ambitious, it is extremely easy to get lost. Treyarch has has done a phenomenal job of hiding things throughout the campaign. Things like loading screens have hidden clues to the campaigns actual story and meaning. But then you have had to really step back and aks? Why would you hide critical story detail in the loading screen? If you’re and paying really close attention the entire time you can find a story that is by far the most in depth. The series has ever done. That being said if you miss some of the details. You will have absolutely no idea what is happening.

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For the Love of Gaming Podcast Episode 179: I’d Rather Play Brink

4LOG Logo 1024x600 For the Love of Gaming Podcast Episode 179: Id Rather Play Brink

The video game apocalypse of 2015 has come and gone, and the 4LOG crew has played a majority of the AAA releases in Q4 of 2015.

The entire crew played Star Wars: Battlefront, and sadly it didn’t meet any expectations according to their opinions.

Fallout 4 is great, but a discussion breaks out about how they need to improve things like their engine and tutorials.

Chris and Cory have dumped a lot of time into Halo 5: Guardians, and they both are somewhat disappointed with the campaign this time around.

Call of Duty Black Ops 3 has some new things to discuss, and somehow Titanfall came up in conversation.

Rise of the Tomb Raider did hit, and while only Cory played, it, he is very positive on what he has played so far.

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Divinity Original Sin Enhanced Edition Review: Controllers Now Welcomed

Divinity Original Sin Title screen 1024x576 Divinity Original Sin Enhanced Edition Review: Controllers Now Welcomed

Divinity Original Sin: Enhanced Edition brings one of the best RPG’s in recent memory from the PC to current gen consoles.

Divinity: Original Sin was a fantastic title when it hit PC’s earlier in 2015, but now the enhanced edition has hit consoles as well as PC with Divinity Original Sin: Enhanced Edition. With a promise of a smooth experience on consoles, along with a new split screen co op mode, the Enhanced Edition looks to be even better than the original.

Just by looking at screen shots, you can’t get a real grasp of just what Divinity Original Sin is. It does look like a RPG, but after playing it, players will discover its one of the deepest and most rewarding RPG’s to come along in a long time. The world is full of quests that offer many different choices and outcomes that will truly make a player think about their actions. The party style combat system is deep and rewarding, but just like the quests, the combat is something you have to really have to think about before you make your actions. This makes Divinity Original Sin a hard game to get into, but in the best way possible. Players will make mistakes, enemies will demolish you, and your character builds will go through many different variations till you find the right build for the right job.

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