E3 2012: Gears of War Judgement Debuted, New Overrun Mode Detailed

Gears of War Judgement coming in 2013.

Microsoft debuted the first trailer for Epic’s next chapter in the Gears of War franchise, Gears of War Judgement. Baird will be taking the lead role this time, and Epic talked about how Biard was the second most loved character acording to the Gear community. (next to Anya) Judgement will take place 15 years before the original Gears of War, and gameplay will be debuted sometime at E3 2012. A new multiplayer mode called Overrun will be a combination of Horde and Beast mode from Gears of War 3. Each COG will have their own unique class, which will feature their own set of unique abilitles.

COG Classes:

  • Baird – Engineer
    • Weapons: Gnasher and Blowtorch
    • Special abilities: Sentry turret
    • Tip: Blowtorch repairs damaged fortifications
  • Cole – Soldier
    • Weapons: Lancer and Boomshot
    • Special abilities: Deploy ammo crates
    • Tip: Toss ammo to engineer to give him infinite Blowtorch ammo
  • Sofia – Medic
    • Weapons: Lancer and Snub Pistol
    • Special Abilities: Stun gas grenades
    • Tip: Toss grenade at downed allies to revive them
  • Garron – Scout
    • Weapons: Longshot and Snub Pistol
    • Special Abilities: Beacon Grenade
    • Tip: Climb perches for better sniping leverage

Locust Classes: 

Wretch – Leaper/Climber

  • Special Ability: Stunning scream
  • Tip: Travel in packs and stagger screams for maximum stunning power

Ticker – Eat fortifications, eat grenades, detonate

  • Special Ability: Speed boost
  • Tip: Can be kicked over barriers by grenadiers

Kantus Hammerburst rifle, heal friendly units, ride bloodmounts

  • Special Ability: Chain heal
  • Tip: Support valuable units like Corpser and Mauler with healing

Grenadier – Lancer rifle, ride Bloodmounts

  • Special Ability: Frag Grenade
  • Tip: Throw grenade at COG turret to cause deadly explosion near enemies

Bloodmount – Melee enemies/fortifications

  • Special Ability: Halve the cooldown time on rider’s special ability (passive)
  • Tip: Carry a mounted Kantus behind cover while his heal recharges

Mauler – Devastate fortifications and COG soldiers with flail and shield

  • Special Ability: Spinning spike shield
  • Tip: Aim the reticule at enemies while shield spins to deflect bullets back at COGs

Serapede – Eat through barriers, destroy COGs, ranged support

  • Special Ability: Spit poison
  • Tip: Have two Serapedes overlap to protect one another’s vulnerable rears

Corpser – Demolish fortifications and COGs with heavy mêlée

  • Special Ability: Burrow and move underground
  • Tip: Armoured legs reduce damage from the front

Look for Gears of War Judgment sometime in 2013. Check out the debut trailer below!

Cory loves to write and talk about video games. He is the Editor in Chief at For the Love of Gaming, but doesn't really like editing.
Cory Shultz - Editor in Chief
Cory Shultz - Editor in Chief

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