Dragon’s Dogma Demo Impressions
Dragon’s Dogma is a Capcom title I have heard very little about, yet I’ve been very eager to see it in action. Despite Capcom’s recent media woes, I am still very confident in their ability to create a unique and well developed gaming experience. While scouring the XBL game marketplace, I came across the demo for Dragon’s Dogma and in less than 30 seconds it was already in my download queue. What I discovered intrigued the mess out of me.
Sleeping Dogs Preview PAX East 2012
While I’m not normally a big fan of large, open-world sandbox games, I can generally find a few qualities about them that really pull me in and keep me locked in. My problem is just that the worlds tend to be a bit too big, and it’s easy to get distracted by some boring sidequests or the occasional murdering of innocent bystanders. I end up really enjoying myself if the story is really engaging and fun or if I’m able to engage in more than just one type of gameplay style. So, when I found out that I would be playing the upcoming Sleeping Dogs at a Square-Enix event during PAX East, I was initially less than enthusiastic. Really? Another open-world third person shooter? How can this be any different from anything else I’ve played before? Quite different, actually. Holy hell is it different.
Raven’s Cry First Look at PAX East 2012
Raven’s Cry, A true look into the life of a pirate.
The pirate genre of games seems to be one that developers are afraid to touch. Besides the Pirates of the Caribbean movie tie –ins, which I try to forget about, a good pirate themed game doesn’t seem to exist. Enter Raven’s Cry, a third person action adventure title from Octane Games. At PAX East 2012, TopWare was kind enough to sit down with For the Love of Gaming, and give us a play through of Raven’s Cry. After just a small demo I can safely say this will be a title I will definitely be keeping my eyes on.
Kingdom Hearts 3D Hands on Impressions from PAX East 2012
Kingdom Hearts 3D is not a spin off
Kingdom Hearts has been a title near and dear to my heart since it first arrived on the PS2. A world that brings together the best of Final Fantasy and Disney to one single universe. This combination will click with anybody who loves gaming, young and old. Lately, fans of the Kingdom Hearts universe have been treated with spin offs instead of a proper sequel to Kingdom Hearts 2. Enter Kingdom Hearts 3D, also known as Kingdom Hearts: Dream Drop Distance for the Nintendo 3DS.
Dream Drop Distance is not a spin off, but it also isn’t Kingdom Hearts 3. The latest adventure takes Sora and Riku on a journey through time after the events of Kingdom Hearts 2. If it has been awhile since you have played Kingdom Hearts 2, let me refresh your memory. Sora and Riku had defeated the evil Xemnas (Ansem’s Nobody) and the duo was returned to Destiny Island. Shortly after their arrival, Sora receives a letter from King Mickey. Kingdom Hearts 3D is the story of what contents were in that letter.
Torchlight 2 Impressions from PAX East 2012
Torchlight 2 has improved upon the original in every way.
I have always been a fan of dungeon crawlers. One of my very first PC games was the original Diablo, and I have played almost every single dungeon crawler since then. After a dozen or so attempts to switch from Diablo II, I pretty much just gave up looking for a different experience. That was until Torchlight hit in 2009. Finally I felt like there was some real competition to Diablo. There were some issues with Torchlight, and because of its lack of online play, my friends and I eventually went back to Diablo 2. Runic games were at PAX East 2012, and I was lucky enough to get my hands on the much anticipated Torchlight 2.
Now I hate to keep making the comparison to Diablo, but Torchlight for me was always an alternative to Diablo, and I believe that was the case with many other gamers. Torchlight 2 is like going from the original Diablo, then switching to Diablo 2. Torchlight 2 has improved on everything from the original, and after only playing for about 30 minutes, I have fallen in love with this sequel.
Bit. Trip Runner 2 Hands-On Preview At PAX East 2012
I’m kind of a Bit. Trip junkie. The retro styled rhythm game series from Gaijin Games has taken up residence in a special place reserved in my heart. Hell, I own Bit. Trip Beat on the Wii, PC, and iOS! Thankfully, the team announced that they were working on a sequel to Bit. Trip Runner, one of the best games in the entire series. I initially didn’t think that I’d see a Gaijin Games booth while at PAX East, but was shocked and extremely excited to see that they were showing off (Take a breath here): Bit. Trip Presents Runner 2: Future Legend of Rhythm Alien. Naturally, I had to get my hands on the game as soon as I could. While the gameplay trailers and screenshots show a drastically different looking game than what we’re used to with the Bit. Trip series, make no mistake that this newest adventure with Commander Video is exactly what you’d expect and more.
Runner 2, the newest adventure with Commander Video
Natural Selection 2 Hands-On Preview At PAX East 2012
Ok, so I suck at RTS games. Like, really bad. When playing Starcraft 2, my buddy is already rocking Goliaths while I’m just getting ready to produce marines. However, I can more than hold my own in an FPS (though I’m still not as great as I think I am). So, you can imagine it would get awkward when my friend is craving to play an RTS while I’m leaning more towards an FPS. Do you see where I’m going with this? Well, while we were at PAX East, we were asked to stop by the Natural Selection 2 booth run by the development team Unknown Worlds. At first, I didn’t know what to make of what I was watching the other attendees play. Ten minutes later, I was engrossed by the depth and originality of Natural Selection 2, so much so that I vowed to buy the game come next paycheck.
Natural Selection 2 is a perfect blend of the RTS and FPS genres.
Torchlight 2 Interview with CEO Max Schaefer at PAX East 2012
Runic Games was at the Nvidia booth at PAX East 2012. Cory sat down with Runic’s CEO Max Schaefer to talk about Torchlight 2
What has been changed and improved from Torchlight 2?
Everything, but the biggest things is that it’s multiplayer now. So you can play with right now up to 6 people, but we haven’t set a maximum yet, LAN or over internet, as well as single player offline. You can use your same character through all of those. We also have a much bigger world this time that’s half outdoors, and half underground and dungeons. There are also big vast, also randomly generated outdoor areas that span a lot of different terrain types like deserts and mountains. It also has a lot more pets, I think there are eight rights now, and we don’t know if we are done yet. We are bigger better everything
One thing that’s not bigger is the price. Torchlight 2 will be twenty bucks again.
Torchlight 2 will be twenty bucks again.
Spec Ops: The Line Interview with Lead Writer Walt Williams
Spec Ops: The Line Lead Writer Walt Williams at PAX East 2012
2K games was at PAX East 2012, and I was lucky enough to sit down with Spec Ops: The Line lead writer Walt Williams. We also have video footage of the interview below, but the footage audio is not synced correctly. We apologize for the technical difficulties .
Can you tell me the story about the game, because it seems like there is something going on besides Spec Ops just being a shooter.
“The story of Spec Ops: The Line is on the top level. The city of Dubai has come under attack from apocalyptic sand storms. In attempt to evacuate the people and colonel john Conrad, who went in to aid in the evacuation. Unfortunately, as they were getting these people out of the city, it was hit about a larger sandstorm and everyone was presumed dead. About 6 months later a distress signal kinda get its way out through the storms, and is picked up by the department of defense. So you are sent in, captain Martin Walker as the head of a just 3 man recon team, sent in to find out if they are still people alive and if they are to get back out and let them know, yes there are survivors we need to send in an evacuation.”
Orcs Must Die! 2 Hands-On Preview At PAX East 2012
The defense genre has really taken off lately, with more and more games tasking you with protecting key areas with cool traps and towers. Last year, we got the insanely cool Orcs Must Die!, a game that let you use tons of traps and weapons to trip up hordes of orcs. The game, which garnered a ton of praise from reviews, is thankfully getting a sequel with Orcs Must Die! 2, and it looks like the developers from Robot Entertainment are ramping things up to make this sequel bigger, badder, and a hell of alot more fun to play.














