Rock Band Blitz gives players another addicting way to enjoy their music collection, but competing against your friends isn’t as simple as performing like a 5 star band.
It wasn’t too long ago when music based games were on the rise. It all started with Guitar Hero, which spawned a generation of games and plastic guitar controllers. Then Harmonix decided to step it up and give gamers the complete band experience with Rock Band. Since Rock Band 3, gamers have only had DLC to keep them going, and Harmonix needed a way to bring something new to the table for people who want rhythm based games. The result is Rock Band Blitz.
Instead of having the traditional Rock Band set up with drums, mics and guitars, Rock Band Blitz is meant to be played by a single person with a traditional controller. The game focuses on a single player trying to achieve the highest score possible by playing all of the instruments available in each song. Rock Band Blitz offers an experience that focuses on the music instead of playing together with your friends, trying to achieve rock star greatness.
Awesomenauts is a lot of awesome mixed with MOBA.
The MOBA genre (Multiplayer Online Battle Arena) is one that I personally have never been into, but once I saw the beautiful and witty art style of Awesomenauts, I decided to give it a endeavor. If you can deal with some unbalancing issues, you will find Awesomenuats to be a simplified 2D arena shooter with some real legs to keep you coming back.
If you are familiar with the MOBA genre then getting into Awesomenauts will not take long. The goal of each match is to conquer your opponents’ base by destroying their turrets defending their main base. This is done by players controlling a group of different classes, each with their own set of unique abilities. Each stage possess its’ own set of different ways to approach your opponents’ base, and some even have hidden paths to sneak up on your enemy.
I’m going to do something a little different in this week’s Michael’s Gaming Corner; I’m going to do a small review like I did with Journey, why?
Mainly because reviews are just somebody’s opinion, so I felt that game reviews would fit nicely in my editorials, it’s nice to change things up every now and then don’t you think? So here’s The Walking Dead game review.
Walking Dead on arrival?
Telltale Games have done plenty of point and click games based off of popular IPs, from Sam and Max to Jurassic Park, so it was no surprise when TT Games announced they were making a Walking Dead game.
The big question was how well can TT Games transfer the world of zombies to a point and click adventure without losing out on the action or pressure of being pursued by the living dead?
For those who are not familiar with point and click games, characters are usually set in in one spot until told to move by a cruiser which the player controls.
I’m happy to say the Telltale Games handle the thrill of a zombie apocalypse very well, nearly everything works.
Gotham City Imposters Blew My Mind.
FPS’s are generally a dirty, grimy lot. Players fight in bleak, war-torn environments with the latest in hi-tech weaponry and gadgets. Such is not the case with Gotham City Impostors, the latest game from Monolith Productions. As the name implies, Gotham City Impostors is set within the world of DC’s Batman comics. However, the twist is that you aren’t playing as Batman, but rather masked vigilantes who want to fight crime much like The Dark Knight, but can’t afford the sweet gadgets and must instead use guns and improvised weaponry. On the other hand, The Joker has his own groupies who want to terrorize Gotham City like the Clown Prince of Crime. Naturally, the two groups of crazed civilians take to the streets to see who will come out on top. Is this fight a cause you need to join, or does this game need to be locked up in Arkham Asylum? Read on, Bat-friends.
Quarrel lets up to four players battle it out across one of several different areas.
It’s always fun playing classic games, video game based or traditional. Games like Bejeweled are ridiculously easy to pick up and play, but can suck you in. Adding other gameplay mechanics to Bejeweled that normally shouldn’t belong, like RPG elements for instance, sound like a recipe for disaster yet instead we get amazing games like Puzzle Quest. The latest game to add a new twist to an old game is Quarrel, a downloadable title for Xbox Live Arcade (and iOS) that combines elements of Scrabble with turn based strategy games. Read on to find out if this game is a high scorer or if it spells out disaster.
The past few years have been quite good to the indie game development community. Hits such as Super Meat Boy, Cave Story, and Braid are all proof that small teams of developers can create great games that can stand up on their own to the big blockbuster titles. Of all the indie games out there one of the most popular and critically acclaimed titles as of late is Minecraft, the mining, crafting, survival game with building blocks. Naturally, Minecraft’s success spawned a wave of similar titles with mining and building mechanics, with one of the most recent of these being Relogic’s Terraria. On the surface Terraria looks like another shameless rip off of Minecraft albeit in a 2D perspective. However, if one were to dig deeper (pun totally intended), you would find a surprisingly deep game that draws inspiration from more than just Minecraft.
After creating a character and deciding on how large or small you’d like your randomly generated world to be, you are dumped onto a small plot of land with only a pickaxe and a wood cutting axe in your inventory and a guide NPC to help give you a few pointers on getting yourself established in your new world. After chopping down a few trees, building a crafting table (needed to create more advanced items), and creating a few more tools such as a sword and a hammer, you will have a much better chance of surviving. However the day will soon turn to night and the slimes you’ve no doubt easily defended yourself from turn into zombies and floating eyeballs that will relentlessly attack you unless you create a shelter for yourself. A small, modest home for yourself may be fine during your first night or so, but there is an incentive to expanding your home as new NPCs will move in once you fulfill certain requirements and will sell you new items such as bombs, guns, and more. And once you finally build the best boarding house you can, you may decide that your humble abode needs a sweet watchtower. And a treasure room. And a basement to farm mushrooms. And a lava moat. Creativity is king here and it is all up to you how you design your community.
For the most part, you will probably spend your time mining in the various underground tunnels, searching for rare ores used to upgrade your tools, rare life crystals used to increase your maximum health, and treasure chests containing cool gear that help you fight better or traverse the terrain more easily. Eventually you will fight tougher monsters (including bosses!), discover ancient communities lost in seas of lava, fight your way through underground jungles, or you may even journey through a labyrinthine dungeon full of traps and high-end loot. Even in smaller worlds, it would take quite a long time to fully explore every nook and cranny.
My experience playing Terraria has been extremely enjoyable. As a fan of Super Metroid and the recent Castlevania titles, I was pleased to find out that the game plays almost exactly like these titles, with an emphasis on tight controls for movement and combat and an ever growing arsenal of tools that help you get to areas previously unreachable. Upon starting the game, my character was a helpless weakling with nary a weapon to defend myself. After nearly 20 hours of gameplay, I was an overpowered destroyer of every enemy that crossed my path with an arsenal that included a grappling hook, a lightsaber, laser guns, and a variety of magic spells. And that was only my single-player character! Yes, you can play with your friends in the game’s multiplayer mode which is essentially the single player game but much more fun. This is especially true when you and your buddies spend a day planning to take down one of the game’s huge bosses or work together to defend your home from an invading army of goblins.
My only gripes with the game are minor annoyances that others may not notice or care about. For one, the character sprites are essentially repurposed Final Fantasy (SNES era) character sprites. This becomes less apparent as you obtain new pieces of armor to wear, however. Second, the music, while cute at first, gets annoying quite fast. Hopefully the developer patches the game to give the world a bit more variety in its ambient music.
Terraria is a PC gaming experience that you shouldn’t miss. The gameplay is simple enough to where you could just build fortresses and forget about mining or upgrading your character all together, yet it greatly rewards players who explore everything the game has to offer. And even if you manage to find all the game’s weapons and defeat all of the bosses, Relogic plans to update the game regularly for free adding new content every few weeks. Terraria is available now via Steam for the reasonable price of $9.99.