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Call of Duty

Is the Age of the Copy Cat Shooter Over?

Call of Duty Logo Is the Age of the Copy Cat Shooter Over?

The age where every game wanted to be Call of Duty, thankfully appears to be over.

Earlier on this weeks 4 The Love of Gaming Podcast, we had some discussions about Call of Duty. Personally, I am looking forward to giving Advanced Warfare a go, and immediately I was scolded by my fellow podcasters.  I get it, Call of Duty is a copy paste shooter in a lot of ways, but when Call of Duty gets it right, it really gets it right.

Call of Duty has always been a game that gets a few different reactions from gamers. You have a few that still pick up the latest version and just see what it has to offer from the new campaign to the changes to multiplayer. Then you have the other side which is when the mention of anything Call of Duty, they immediately want to call it a piece of junk copy and paste shooter.

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Call of Duty’s Influence Over the FPS Genre is Coming to an End

Call of Duty Logo Call of Dutys Influence Over the FPS Genre is Coming to an End

Call of Dutys’ reign over the FPS genre feels as if it is finally coming to an end, and it’s better for the industry

It has been a long time since I have played a shooter and haven’t thought to myself; “oh this is a variation of Call of Duty.” That was until Titanfall had its beta recently, and finally I felt like I was playing a game that wasn’t inspired by the same mechanics that seemed to be recycled for the past 6 years.

When the 360’s major title Halo 3 hit in 2007, I found myself having a great time with Master Chief’s latest adventure, but It was still just more Halo. I like many others were eagerly awaiting the next big thing that a new wave of consoles would bring, and when Call of Duty 4: Modern Warfare hit, I like many others were blown away by the sheer amount of enjoyment I was getting from a console shooter that didn’t have the name Halo in it.

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Call of Duty: Ghosts Review, Haunted by its’ Past

Call of Duty Ghosts Image 1024x640 Call of Duty: Ghosts Review, Haunted by its Past

Call of Duty: Ghosts feels like a game that tried a lot of new things, but it also feels like it was rushed out the door.

It’s November, so that means it is Call of Duty time. This year Infinity Ward, accompanied by Raven for the Multiplayer, steps up to the plate to try and make the best Call of Duty to date. The catch is, the Modern Warfare series is over. For the first time in what seems like an eternity, we have a new brand known as Ghosts.

The campaign of Call of Duty: Ghosts has become an afterthought for many gamers, but there are a few people out there that still pick up this yearly franchise to experience the campaign.  In fact, I was pretty excited to play Ghosts for the campaign alone. I always know that with Call of Duty I am going to at least get an entertaining campaign, but with Ghosts I felt as if there was going to be something much more polished this time around. Luckily, I was mostly correct in my assumption.

Call of Duty: Ghosts is a more streamlined experience. Last year, we got a weird time traveling storyline that was hard to follow and suffered from awful pacing. Ghosts doesn’t deal with anything out of the ordinary for the most part, and isn’t filled with weird character changes and confusing plot twists in an effort to catch the player off guard.

A majority of the campaign puts the players in control of Logan, a newly recruited Ghost along with his brother Hess. Shortly into the first few missions you learn how their father Elias is a Ghost, and he unveils that their enemy is a former Ghost that has turned their back on the squad. This man is known as Rorke, and he has vowed to kill every remaining Ghost, along with destroying the world, because he is the villain after all.

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Micro-transactions Added to Black Ops 2

289 300x187 Micro transactions Added to Black Ops 2

The Future of Call of Duty May Very Well Be Micro-transactions

       Today Call of Duty players in the Western Hemisphere got a true taste of the future of the best selling video game series in history. Today Activision announced the implementation of micro-transaction in the annual Call of Duty franchise. Presently you will be able to utilize real money to upgrade your multiplayer character’s appearance in cosmetics ways, as of now. Although this is not the first time a Call of Duty title has included micro-transactions, but it is indeed the first time it has been included in a $60 title outside of China.

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For the Love of Gaming Podcast Episode 125: Metroid the Other Other M

4LOG Logo 1024x600 For the Love of Gaming Podcast Episode 125: Metroid the Other Other M

Tune into another great edition of the best gaming podcast on the planet, For the Love of Gaming Podcast.

Cory and Chris played more Halo 4, and Cory talks about his review.

Garrett and Cory picked up Call of Duty: Black Ops II, find out how they like it after a few days.

Cory got a chance to play ZombiU and New Super Mario Brothers U.

Ten Minute Topic: Reaction to Game of the Year Nominees from Spike TV.

Next Call of Duty rumored to be Modern Warfare 4.

Diablo 3 Expansion is in development.

Lego Lord of the Rings ships with demo discs on accident.

Capcom says don’t count Megaman out just yet.



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Call of Duty: Black Ops Declassified Vita Bundle Announced

Cod Declassified Call of Duty: Black Ops Declassified Vita Bundle Announced

Call of Duty: Black Ops Declassified getting the bundle treatment

Call of Duty: Black Ops Declassified will be included in a special PlayStation Vita bundle,Sony Europe president Jim Ryan revealed at Sony’s Gamescom press conference. The bundle will include a Vita, a copy of Call of Duty: Black Ops Declassified and a pouch. Presumably the bundle will launch alongside Declassified this November. The price was not announced.

Declassified will take place between Call of Duty: Black Ops and the upcoming Black Ops 2. It will feature singe-player content as well as 4-on-4 multiplayer, featuring maps built specifically for Vita and familiar modes like Team Deathmatch and Kill Confirmed.