The demo for Dead Space 3 shows off new elements that fans will either love or hate.
If there is one franchise that reminded me the horror genre isn’t dead, it was Dead Space. Back in 2008 when the original Dead Space hit stores, I was hooked. It seemed to be the perfect blend between action and horror genre. Then when Dead Space 2 hit in early 2011, the franchise become one of my favorite of this generation. Now Dead Space 3 is just around the corner, but EA has been giving out some early demo keys to fans on facebook and other social media outlets. I was lucky enough to sang one of the early codes, and finally get a glimpse at Dead Space 3.
Dead Space 3 Co Op demoed on stage at EA’s E3 2012 conference.
EA gave gamers a taste of the co op in Dead Space 3 at their E3 2012 press conference. The demo started off showing Issac crash landing on a planet, and eventually moved to the debut of his new partner, John Carver.
It looks like Dead Space 3 will focus more on action, and not the small corridors that previous Dead Space titles were known for. The game play was very shooter esque, and there was not a single moment of something popping out to scare the player. The demo showed both Issac and John taking on Necromorphs while dodging a giant spinning vortex of Necromprh energy, and eventually moving outside to the planets’ surface. The demo ended with both characters being eaten and started to be digested, but Visceral assured gamers that they will make their way out a different way than how they came in.
Dead Space 3 will be hitting stores sometime in February of 2013.
Dragon’s Dogma is a Capcom title I have heard very little about, yet I’ve been very eager to see it in action. Despite Capcom’s recent media woes, I am still very confident in their ability to create a unique and well developed gaming experience. While scouring the XBL game marketplace, I came across the demo for Dragon’s Dogma and in less than 30 seconds it was already in my download queue. What I discovered intrigued the mess out of me.
Wow. That is all I have to say after getting my hands on Borderlands 2 while at PAX East. As you may or may not already know, Borderlands 2 is by far one of my most anticipated titles for 2012, with the original game holding a special place in my games library. It’s hard to imagine how much could change from the original formula, but the fine folks at Gearbox Studios have truly outdone themselves.
Borderlands 2. We got to play it. Yes, it’s awesome.
SSX Demo Impressions
After a long vacation, the beloved SSX franchise makes a return on the Xbox 360 and PS3. SSX 3 was the last time players got a proper installment and that was way back in 2003. The trailers for SSX first showed up at the VGA’s at the end of 2010, and since then the trailers have slowly been getting better and better. It seemed that EA Sports might of captured what made the SSX titles so memorable and fun, but gamers have finally been able to get their hands on the title and see for themselves.
The demo gives players two different tracks to choose from. The first is a racing course, while the other is a trick course. The racing course is meant to be focused on a combination of speed and tricks, and the trick course focus is getting the highest score possible. This is not new to SSX players, and it’s nice to see that the formula hasn’t been changed. Racing was always my weak point in SSX. I always found myself more interested in the trick courses due to the insane amount of spins that could be performed.
It’s a slow week in gaming, but the 4LOG crew is still playing their hearts outs.
Chris once again played Final Fantasy 13-2.
Garrett finished his first ever Fianl Fantasy.
Cory and Casey revistied Skyrim.
TMT: Mass Effect 3 Demo/Beta Impressions.
Call of Duty coming to the Vita.
Dragonball Z Kinect game inbound?
SSX demo hitting this week!
Assassins Creed 3 htting October 30th.
Guild War 2 console version coming in the distant future.
Twisted Metal the Movie confirmed.
Wii U tablet to support glasses less 3D?
It’s been a while since we’ve had a good, meaty Action-RPG experience that doesn’t rhyme with The Melder Poles Five: Pierim. Luckily, gamers all over have the opportunity to check out a demo for Kingdoms of Amalur: Reckoning, a new game developed by Big Huge Games and 38 Studios and published by EA. If for some reason, you aren’t able to give the demo (now available on Xbox 360, PS3, and PC) a whirl, then let me give you a quick rundown of my experience and impressions.