Dragon’s: Dogma: Capcom’s Ambitious Attempt at Fantasy Roleplaying
Dragon’s Dogma is an action role-playing game some may find “aught” of use. In Capcom’s first ever take on this genre; they’ve employed the talents of masterminds behind titles like Resident Evil 4 and Devil May Cry 4 to front the game’s development. Through Dragon’s Dogma’s gameplay and overall looks; you can see Director Hideaki Itsuno and producer Hiroyuki Kobayashi had their creative hands all over this. Dragon’s Dogma is an open world fantasy game which features hacking, slashing, and a bit of survival horror. (Version reviewed on Xbox 360)
Dragon’s Dogma is a Capcom title I have heard very little about, yet I’ve been very eager to see it in action. Despite Capcom’s recent media woes, I am still very confident in their ability to create a unique and well developed gaming experience. While scouring the XBL game marketplace, I came across the demo for Dragon’s Dogma and in less than 30 seconds it was already in my download queue. What I discovered intrigued the mess out of me.