Natural Selection 2 Hands-On Preview At PAX East 2012
Ok, so I suck at RTS games. Like, really bad. When playing Starcraft 2, my buddy is already rocking Goliaths while I’m just getting ready to produce marines. However, I can more than hold my own in an FPS (though I’m still not as great as I think I am). So, you can imagine it would get awkward when my friend is craving to play an RTS while I’m leaning more towards an FPS. Do you see where I’m going with this? Well, while we were at PAX East, we were asked to stop by the Natural Selection 2 booth run by the development team Unknown Worlds. At first, I didn’t know what to make of what I was watching the other attendees play. Ten minutes later, I was engrossed by the depth and originality of Natural Selection 2, so much so that I vowed to buy the game come next paycheck.
Natural Selection 2 is a perfect blend of the RTS and FPS genres.
Borderlands 2 PAX East 2012 Hands-On Impressions and Interview
Wow. That is all I have to say after getting my hands on Borderlands 2 while at PAX East. As you may or may not already know, Borderlands 2 is by far one of my most anticipated titles for 2012, with the original game holding a special place in my games library. It’s hard to imagine how much could change from the original formula, but the fine folks at Gearbox Studios have truly outdone themselves.
Borderlands 2. We got to play it. Yes, it’s awesome.
Borderlands 2 Trailer Reveals New Classes And More
Gearbox Studios has just released an amazing trailer for the upcoming Borderlands 2, showing off the game’s new characters in action. On top of that we get to see some of the game’s new environments, enemies, vehicles, and guns, as well as a little taste of the story. This sequel looks to keep everything fresh while still feeling very familiar. Most importantly, however, is that a release date of September 18th is prominently shown near the end of the trailer. It’s going to be a long several months, but judging from the trailer it’s going to be well worth the wait. Sound off in the comments and let up know what you think!
4 Ways For Mega Man to Make A Mega-Comeback
The past few months have been extremely difficult for fans of Mega Man. From being snubbed in Marvel vs Capcom 3, to the cancellation of the promising Mega Man Universe, and finally the sudden cancellation of the long awaited Mega Man Legends 3 it seems that Capcom has turned its back on their very own mascot. To add insult to injury, Mega Man’s creator, Keiji Inafune, recently left the company to open up his own game development studio. Do all of these events herald the end of the super fighting robot, or does he still have some juice in his E-Tank? And if he does, what can be done to reassure fans that the blue bomber can still come back? Here are a few ways that Capcom can (Or should) breathe some new life into the series.
MEGATROIDVANIA
Capcom would do well to follow in the footsteps of Konami, who took the Castlevania series and changed it from a simple platformer to a 2D action RPG. The same idea could potentially work well for the Mega Man X series. Put X in a huge, non-linear enemy compound populated with tons of baddies and just as many hidden power ups along with new armors to help him access different areas of the map. Add in a levelling system to enhance skills, the ability to play as Zero. (Maaayyybe Axl….), and the classic Mega Man gameplay we all know and love and we may very well have a game that could give Castlevania a run for its money.
CALL OF DUTY: MEGA WARFARE
Some time ago, a standalone mod for Doom called Mega Man 8bit Deathmatch was released. The game allowed fans to play online (And offline) deathmatches from a first person perspective. While the game was fun, it would be nice to see how Capcom would handle an online FPS or TPS game using characters, settings, and ideas from the Mega Man series. Imagine this: Players can customize their own robots with various weapons and abilities. In the spirit of the series, however, if you kill an enemy you absorb their power until you yourself are destroyed. Playing against other, unique robot masters in online deathmatches sounds like a total blast and sounds like a surefire way to at least capture some fans from the Call of Duty crowd.
SUPER SMASH ROBOTS
Mega Man has made plenty of guest appearances in fighting games, so its about time he gets his own fighting game (The Power Battles arcade games not included). Capcom’s Street Fighter series is the king of the 1-on-1 fighting genre, so this hypothetical Mega Man fighter needs to differ by being an easy to play “party fighting game” ala Nintendo’s Super Smash Bros series. The entire Mega Man series has enough characters to fill out an impressive roster, so let’s allow 5-7characters from the Classic series, X series, Legends, Battle Network and beyond. Finally, fans can pit Bubble Man, Duff McWhalen, Servbot #23, and Guts Man.EXE in the greatest fight the world has ever seen. The game would play like Capcom’s ridiculously fun Power Stone games with an abundance of wacky weapons and stage hazards that could lead to countless nights of drunken gaming amongst friends. Bonus points for the game allowing online play.
MEGAMAN WARRIOR QUEST GAIDEN
Capcom has flirted with the idea of a turn-based Mega Man RPG in the past, giving us the decent Mega Man X: Command Mission. So why not give the JRPG idea another try? This time, the Mega Man Classic series tries the formula out as players are tasked with leading a party consisting of Mega Man, Proto Man, Roll, Dr. Light, and more as they set out to stop a new threat (that couldn’t possibly be Dr. Wily…). From there, you go through the standard JRPG routine: Grind for levels and money, find new gear, explore dungeons, etc. The Mega Man series as a whole hasnt been too big on interactions with NPCs, so this particular game could give players a chance to explore the cities and towns and talk to the people from the Classic series.
Fans of Mega Man need to keep calm and be patient. It’s very, very unlikely that Capcom would outright kill off one of their most popular franchises. And while the ideas outlined above pry won’t ever make it into any games, it’s fun to think of new ways to reinvent everybody’s favorite boy in blue (Sorry Sonic, maybe next time.). What are your thoughts? Is a Megaman FPS the worst idea since Mega Man Soccer? Does the idea of a party fighter starring Mega Man excite you to no end? Or do you have the world’s greatest hypothetical Mega Man game planned out already? Let us know in the comments section!













