The demo for Dead Space 3 shows off new elements that fans will either love or hate.
If there is one franchise that reminded me the horror genre isn’t dead, it was Dead Space. Back in 2008 when the original Dead Space hit stores, I was hooked. It seemed to be the perfect blend between action and horror genre. Then when Dead Space 2 hit in early 2011, the franchise become one of my favorite of this generation. Now Dead Space 3 is just around the corner, but EA has been giving out some early demo keys to fans on facebook and other social media outlets. I was lucky enough to sang one of the early codes, and finally get a glimpse at Dead Space 3.
Following my stint in Diablo 3 I found a beta-weekend invite for Torchlight 2 in my inbox. Having thoroughly enjoyed the original, it was imperative that I play the promising sequel. I was nowhere near letdown by Runic’s effort; in fact I was thrilled by what I found. I’ve played dungeon crawlers since the original Diablo, and this game brought me back to my roots in a very traditional, yet enhanced, way.
Torchlight 2: Creating a hero to quell the evil
Before you can begin your loot-whoring shenanigans you must construct your hero. Torchlight has increased its class roster, giving you a choice between 4 different archetypes; including the familiar feeling Embermage, Berserker, and Outlander; and introducing the Engineer. Each class introduces a unique fighting style and skill tree. From there you are given the opportunity to customize your hero’s face and hair, followed by Torchlight’s most appreciated feature: the pet. Torchlight 2 has quadrupled its stable of pets, straying from the dog and cat route and trading it in for a menagerie. Torchlight 2’s pets include: three dogs; the Papillion, Bulldog, and a more exotic wolf. If you prefer your companions to be of the feline persuasion; also offered are the Cat and Panther. Rounding out the roster of animals are the “Wildcard” options such as; the Ferret, a Hawk, or the dragon-like Chakawary.
Dragon’s Dogma is a Capcom title I have heard very little about, yet I’ve been very eager to see it in action. Despite Capcom’s recent media woes, I am still very confident in their ability to create a unique and well developed gaming experience. While scouring the XBL game marketplace, I came across the demo for Dragon’s Dogma and in less than 30 seconds it was already in my download queue. What I discovered intrigued the mess out of me.
Torchlight 2 has improved upon the original in every way.
I have always been a fan of dungeon crawlers. One of my very first PC games was the original Diablo, and I have played almost every single dungeon crawler since then. After a dozen or so attempts to switch from Diablo II, I pretty much just gave up looking for a different experience. That was until Torchlight hit in 2009. Finally I felt like there was some real competition to Diablo. There were some issues with Torchlight, and because of its lack of online play, my friends and I eventually went back to Diablo 2. Runic games were at PAX East 2012, and I was lucky enough to get my hands on the much anticipated Torchlight 2.
Now I hate to keep making the comparison to Diablo, but Torchlight for me was always an alternative to Diablo, and I believe that was the case with many other gamers. Torchlight 2 is like going from the original Diablo, then switching to Diablo 2. Torchlight 2 has improved on everything from the original, and after only playing for about 30 minutes, I have fallen in love with this sequel.
Spec Ops: The Line is More than Just a Shooter
Here at PAX East 2012, we were able to get our hands on Spec Ops: The Line
Spec Ops: The Line is a third person action shooter based in Dubai. You take control of Martin Walker, with the mission to find John Conrad, who went mission after being sent out on an important (not John Connor) I talked to the game’s lead writer, Walt Williams, and he stated that the game is not just another mindless shooter. The team is trying to capture the feeling of what it is like to be a soldier, and show that pulling the trigger has its consequences. You will see how war not only affects your character, but you will also see how it affects the world around you. Different groups of people are affected in different ways by the sandstorms, and it causes some serious turmoil throughout Dubai. During our game play session we also got the feeling that there is a huge mystery surrounding the events in Spec Ops, and we definitely think the story will take several twists along the way.
SSX Demo Impressions
After a long vacation, the beloved SSX franchise makes a return on the Xbox 360 and PS3. SSX 3 was the last time players got a proper installment and that was way back in 2003. The trailers for SSX first showed up at the VGA’s at the end of 2010, and since then the trailers have slowly been getting better and better. It seemed that EA Sports might of captured what made the SSX titles so memorable and fun, but gamers have finally been able to get their hands on the title and see for themselves.
The demo gives players two different tracks to choose from. The first is a racing course, while the other is a trick course. The racing course is meant to be focused on a combination of speed and tricks, and the trick course focus is getting the highest score possible. This is not new to SSX players, and it’s nice to see that the formula hasn’t been changed. Racing was always my weak point in SSX. I always found myself more interested in the trick courses due to the insane amount of spins that could be performed.
I Walked Away Impressed With the Multiplayer for Mass Effect.
The Mass Effect 3 beta is officially live, and the 4LOG crew has been playing the multiplayer portion for the past few nights.
When the announcement came that Mass Effect 3 would have multiplayer many people were torn. Some people thought it was going to be a huge mistake and take development time from the campaign, and others wanted to see just what Bioware could cook up to take the Mass Effect experience online. After some time Bioware dropped some details on the multiplayer which pretty much explained it was going to be a variation of Horde mode from Gears of War.
When I heard this news I definitely wasn’t jumping at the chance to play the new mode. It’s widely known that Mass Effect just isn’t my favorite game, and my reasoning is due to the shooting experience just not feeling as solid as I thought it should be, but I told myself to just give it a chance. So when the beta finally hit, the 4LOG crew fired up their Xboxes and prepared to blast some Cerberus to another dimension.