Call of Duty: Infinite Warfare takes the franchise to the stars, and while it tries to be ambitious, it falls short of telling a compelling narrative and doesn’t offer the usual multiplayer shake up players are accustomed to.
At one point Infinity Ward changed the shooting game genre on its head with Call of Duty 4: Modern Warfare. It took a game series that was focusing on historic battles and instead shifted its focus to a more modern era that was gritty and more realistic. Infinity Ward is once again looking to change the genre and is taking the Call of Duty franchise from Earth too many different planets and the vast openness of space with Call of Duty: infinite Warfare.
Call of Duty: infinite Warfare is indeed a new type of setting for this franchise, but at the same time it doesn’t stray too far from the formula which results in a game that is pretty familiar but with a new atmosphere and setting. Let’s get this out there first and foremost, Infinite Warfare does not change the landscape of Shooters the way that Modern Warfare did. Modern Warfare created a picture that was not yet seen in video games, and even though the campaign of Infinite Warfare is good, in terms of World building and atmosphere it doesn’t really do anything that is mind-blowing.
Solar Shifter EX is just a sub par Bullet Hell shooter that breaks the first rule of the gene, a stable frame rate.
Solar shifter EX is a bullet hell shooter that aims to keep the player on its toes with the teleporting mechanic added to the frenzy of enemies and bullets that are always coming your way The strength of this genre is it combines high-level skill with quick-witted Maneuvers that create a sense of speed that gives the player a real sense of accomplishment when they finally master maneuverability in mechanics involved. It’s the type of game that is usually not for the faint of heart, and for the gamers that want a real sense of speed and action. The problem with Solar Shifter EX is that it doesn’t excel at any of the known traits of the genre.
Divinity Original Sin: Enhanced Edition brings one of the best RPG’s in recent memory from the PC to current gen consoles.
Divinity: Original Sin was a fantastic title when it hit PC’s earlier in 2015, but now the enhanced edition has hit consoles as well as PC with Divinity Original Sin: Enhanced Edition. With a promise of a smooth experience on consoles, along with a new split screen co op mode, the Enhanced Edition looks to be even better than the original.
Just by looking at screen shots, you can’t get a real grasp of just what Divinity Original Sin is. It does look like a RPG, but after playing it, players will discover its one of the deepest and most rewarding RPG’s to come along in a long time. The world is full of quests that offer many different choices and outcomes that will truly make a player think about their actions. The party style combat system is deep and rewarding, but just like the quests, the combat is something you have to really have to think about before you make your actions. This makes Divinity Original Sin a hard game to get into, but in the best way possible. Players will make mistakes, enemies will demolish you, and your character builds will go through many different variations till you find the right build for the right job.
Guitar Hero Live brings a new guitar and a brand new way to play a ton music with Guitar Hero TV, but fans of playing a song over and over till your fingers bleed might not be happy.
There was time when Guitar Hero ruled the rhythm game space. Even if you owned and preferred Rock Band, there was some at some point you owned and played Guitar Hero as well. Sadly, the genre became over saturated and people eventually got sick of the plastic instruments that companies were trying to sell. Now that time has passed, Activison and FreeStyle Games are trying to breathe life back into genre with a new take on Guitar Hero with Guitar Hero Live.
When Activison announced that the band format would not return for Guitar Hero, I was a little put off. Like many others, I had come accustomed to being able to pick and choose what instrument I wanted to play on any given day, but I understood the decision considering almost everyone I know prefers Guitar, including myself. Then developers FreeStyle Games showed off their new version of the Guitar Controller, now with 2 rows of buttons instead of just one. It was a minor change but it was enough to get myself and many others interested in what new things would be coming to Guitar Hero. There are three big areas of change for Guitar Hero Live. The live crowds, Guitar Hero TV, and the new guitar controller. Like many others, it was the new Guitar that was the selling point. After playing quite literally thousands of hours over the years of the various Rock Band and Guitar Hero games, changing the guitar was enough to intrigue me.
Yu-Gi-Oh Legacy of the Duelist offers a good way for long time fans to play the trading card game, but its lack of real story telling will not help new people become engaged.
Yu-Gi-Oh Legacy of the Duelist is a game aimed at those people who grew up playing and watching Yu-Gi-Oh. Instead of trying to tell a side story or recreate the known stories in a new fashion, Yu-Gi-Oh Legacy of the Duelist brings a straight up digital port of the card game and lore to your console.
For better or for worse, this is game is simply Yu-Gi-Oh on your console. A lot of other titles in this franchise relied on some sort of gimmick or changed the gameplay completely to entice fans of the franchise to jump in. Such as Yu-Gi-Oh The Flasebound Kingdom was more of a turn based RPG than a Yu-Gi-Oh card battler. This time around Yi-gi-oh is taking a much more simplistic route. Players will go through each of the series of Yi-gi-oh such as the original Yu-Gi-Oh television show, or even the later series like Yu-Gi-Oh 5DS. Players will simply battle their opponents in the story, or you can take your own personal deck online against friends or strangers. Everything you would want in terms of being able to play the Yu-Gi-Oh card game is here in this package.
Rare Replay gives players 30 classic Rare titles for only $30. You would be crazy to not take advantage of this value.
Rare is celebrating thirty years in the gaming industry by releasing Rare Replay. Rare Replay is a Microsoft Xbox One exclusive that contains a collection of thirty hit games throughout the lifetime of the company. Games such as Jetpac that released in 1983, to Banjo-Kazooie: Nuts & Bolts from 2008, and twenty-eight more epic Rare games between this time period. It is a rare sight to see a video game company that has been around for thirty years, and to produce thirty hit games like Rare has. Rare has released their gaming hall of fame for gamers of new and old, but do these games in this collection stand up to the test of time or do they falter to it.
I believe the first few minutes of a game are crucial, as they set the tone and mood for the gamer. The game opens with a exciting and flashing cinematic introducing the collection, it’s games, features, and their characters. Accompanied with an upbeat, well scripted, and catchy song that will get suck in your head for hours. Already you can see Rare’s hard work and dedication into this collection with their wacky and creative opening scene.