The Walking Dead Episode 2 is an amazing decision making game that will leave you wanting more.
There are a lot of zombie games out there. There’s no doubt about that. Most zombie games keep it simple, you see a zombie and kill it. There aren’t many zombie games that show the human emotion and the decisions one has to make during a zombie apocalypse. Telltale takes the zombie genre and flips it on its head with episode 2 of The Walking Dead game.
Episode 2 rightly named Starved for Help takes place 3 months after episode 1. You once again step into the role of Lee Everett, a felony who is now free because of the apocalypse and finds himself as the leader of a group of survivors in a ram shackled fortress that used to be a motel. Among these are Clementine, a young child who you stuck with throughout the first chapter of the series, as well as others, including the militant Lilly. These people depend on you and you must make the hard choices. A great example of this mechanic is the food ration situation. There is only enough food to feed four people and there are eight people total. So you have to make the choice who do I feed? Do I feed the kids and get the support of the families, or do I feed the other adults and gain allies for later on. There our choices like this throughout the game and none of them are easy. The line between good and bad in this game is gone.
First person shooter Walking Dead game coming 2013
Activision has announced today a Walking Dead first person shooter. This game will based on the TV show not to confuse it with TellTales Walking Dead game which is based of the graphic novel.
Developed by Terminal Reality, The Walking Dead will revolve around Daryl Dixon and his brother Merle on a “haunting, unforgiving quest to make their way to the supposed safety of Atlanta.” Players will control Daryl as they attempt to avoid detection from zombies that hunt using sight, sound and smell and will choose between fighting them or using stealth to avoid detection.